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96 lines
3.3 KiB
96 lines
3.3 KiB
using Common.Logging;
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namespace MultiTerm.Protocols;
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public abstract class CommunicationProtocol : ICommunicationProtocol
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{
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public string NewlineSequenceOnSend { get; set; }
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public string NewlineOnReceivedSequence { get; set; }
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public ProtocolConnectionSettingsViewModel? ConnectionSettings { get; set; }
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protected ILogger logger;
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private CancellationTokenSource cancellationTokenSource;
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private Thread? readingThread;
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public event EventHandler<ReceivedDataEventArgs>? ReceivedDataEvent;
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public event EventHandler<SentDataEventArgs>? SentDataEvent;
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public CommunicationProtocol(ILogger logger)
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{
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// initialize with empty string, must be correctly initalized by factory
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this.NewlineSequenceOnSend = string.Empty;
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this.NewlineOnReceivedSequence = string.Empty;
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// initialize other
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this.cancellationTokenSource = new CancellationTokenSource();
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this.logger = logger;
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}
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/// <summary>
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/// To be called when data was received from the connected device.
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/// </summary>
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/// <param name="e"><see cref="ReceivedDataEventArgs"/></param>
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protected void OnReceivedData(ReceivedDataEventArgs e) { this.ReceivedDataEvent?.Invoke(this, e); }
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/// <summary>
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/// To be called when data was sent to the connected device.
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/// </summary>
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/// <param name="e"><see cref="SentDataEventArgs"/></param>
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protected void OnSentData(SentDataEventArgs e) { this.SentDataEvent?.Invoke(this, e); }
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/// <summary>
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/// Allows to send bytes using the implemented protocol.
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/// </summary>
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/// <param name="bytes">data as bytes</param>
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protected abstract void InternalSendBytes(byte[] bytes);
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public void SendBytes(byte[] bytes)
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{
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this.InternalSendBytes(bytes);
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}
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/// <summary>
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/// Allows to connect to the selected device using the implemented protocol.
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/// </summary>
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/// <returns>true on success</returns>
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protected abstract bool InternalConnect();
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/// <summary>
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/// Reads from the connected device in an endless loop.
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/// The endless loop must be ended when the <paramref name="ct"/> has <see cref="CancellationToken.IsCancellationRequested"/> set.
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/// </summary>
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/// <param name="ct">cancellation token</param>
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protected abstract void InternalRead(CancellationToken ct);
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public void Connect()
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{
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if (this.InternalConnect())
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{
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// renew token source
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this.cancellationTokenSource = new CancellationTokenSource();
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// start internal reading thread
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this.readingThread = new Thread(() => this.InternalRead(this.cancellationTokenSource.Token));
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this.readingThread.Start();
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}
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else
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{
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this.logger.LogWarn($"'{nameof(Connect)}()' failed to connect to protocol, did not start reading thread.", nameof(CommunicationProtocol));
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}
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}
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/// <summary>
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/// Allows to disconnect from the connected device.
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/// </summary>
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protected abstract void InternalDisconnect();
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public void Disconnect()
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{
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// if reading thread exists and is running => cancel it and wait
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if (this.readingThread != null && this.readingThread.IsAlive)
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{
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this.cancellationTokenSource.Cancel();
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this.readingThread.Join();
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}
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this.InternalDisconnect();
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}
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}
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