namespace Common.Messaging;
public enum MessageImportance
{
///
/// Normal importance.
/// Message is displayed but user might not recognize it immediately.
///
Normal,
///
/// Medium importance.
/// Message is displayed so user should recognizes it in a matter of seconds.
///
Medium,
///
/// High importance.
/// Message is prominently displayed so user should recognize it immediately.
///
High,
///
/// High importance.
/// User is interrupted with this very prominently displayed message and needs to confirm the message.
///
HighAndRequiresConfirmation
}