using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
namespace MultiTerm.Protocols;
///
/// Class that represents all connection settings for a specific .
/// Can be bound to UI using MVVM pattern.
///
public abstract partial class ProtocolConnectionSettingsViewModel : ObservableObject
{
///
/// Event that is thrown when the user requested to connect to the device with the entered settings.
///
public event EventHandler? ConnectRequested;
///
/// Event that is thrown when the user requested to disconnect from the device.
///
public event EventHandler? DisconnectRequested;
///
/// Indicates wether the settings can currently be edited.
///
public bool AreEditable;
[ObservableProperty]
private string connectDisconnectButtonText = "Connect";
///
/// Binding to Connect/Disconnect button.
/// Button text is provided in
///
[RelayCommand]
private void ConnectDisconnect()
{
}
}