namespace Common.Messaging; public enum MessageImportance { /// /// Normal importance. /// Message is displayed but user might not recognize it immediately. /// Normal, /// /// Medium importance. /// Message is displayed so user should recognizes it in a matter of seconds. /// Medium, /// /// High importance. /// Message is prominently displayed so user should recognize it immediately. /// High, /// /// High importance. /// User is interrupted with this very prominently displayed message and needs to confirm the message. /// HighAndRequiresConfirmation }